Delivering precision, performance, and reliability through advanced Weigh-In-Motion systems, static weighbridges, and complete industrial weighing solutions.
Enhance Your Workflow with Our High-Quality Weighbridges Streamline your weighing operations with precision-engineered weighbridges designed for durability, accuracy, and efficiency.
With over two decades of experience, Scale Cell specializes in designing and delivering reliable weighing solutions, including static weighbridges and Low, Medium, and High-Speed Weigh-In-Motion (WIM) systems. Our WIM technology enables accurate vehicle weighing and classification at varying speeds, providing real-time data for traffic management, overload enforcement, and logistics optimization. From consultation to installation and support, we ensure every project meets the highest standards of accuracy and performance. Our advanced weighbridge software integrates seamlessly with all systems, offering full control, data visibility, and dependable operation under all conditions.
Each of our departments plays a vital role in delivering high-quality weighbridges and exceptional service to our customers. Our teams collaborate seamlessly to ensure accuracy, efficiency, and customer satisfaction in every project. The diverse expertise and dedication of our people enable us to achieve excellence in every system we design and every project we complete.
Employees of this department are available to answer the questions questions and explain unclear subjects related to our work.
The importance of this department is that we make specific software for our scales as the customer orders, and our team is available for service whenever our customers faces any difficulties.
In case you have any problems with your machines and products our electical department are ready to fix them, and if your products did not work well, we will maintain them for you.
In this department we organize the best ideas to produce the most attractive designs for our custumers, by making the 2D and 3D shapes of the idea and making it real afterwards.